Public skill / source-pinned
unity-ecs-patterns
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.
Agent SkillGitHub sourceDigest checked
Package / manifest
The exact contents,
before install.
- Source
- wshobson/agents ↗
- Content SHA
f036d760cbd3f5a9…- Package digest
8ff63350e0b07774…- Download size
- 4.7 KB